
Keyframe Animation/
Motion capture/
Technical animator/
Rigging/Texturing/3d modeling/
FX/Unreal/Unity/Adobe/Autodesk/
Substance/Zbrush/Motion graphics/UI-Web design
ANIMation

Animation Tests

Bret Church
Animator / Artist
📧 mbcburt@gmail.com | 📞 480-586-8361
🌐 https://bretchurch.wixsite.com/website-1
SKILLS SUMMARY
Senior Animator, Artist, and Designer with 10+ years of experience in game development, cinematics, and enterprise design. Expert in Unreal Engine, Unity, and full 3D production pipelines, with strong skills in motion graphics, web design, and visual storytelling. Proven ability to deliver high-impact creative solutions across entertainment, defense, and corporate environments.
PROFESSIONAL EXPERIENCE
Wells Fargo Bank - CyberSecurity and WarGamming —Chandler, AZ
Senior Designer
Dec 2025 – Present
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Led the design of the main Wells Fargo cybersecurity website using Figma, focusing on user experience, visual clarity, and brand consistency.
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Designed high-impact presentations in Microsoft PowerPoint, effectively communicating complex concepts to both technical and non-technical audiences.
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Created professional marketing and client-facing materials using Microsoft Word, Adobe InDesign, and the Adobe Creative Cloud for a variety of commercial clients.
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Developed and maintained visual designs for cybersecurity content within Microsoft SharePoint, ensuring accessibility, usability, and alignment with organizational standards.
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Utilized the cutting edge AI for image, and video creation.
JANUS Research Group, Inc. — Remote, AZ
Senior Artist / Animator
July 2024 - Dec 2025
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Contribute to Department of Defense (DoD) simulation and marketing projects
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Create cinematic sequences using Unreal Engine and Unity
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Develop storyboards, concept art, and full production assets including modeling, texturing, rigging, and animation
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Build environments, props, and both interactive and static 3D vehicles
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Utilize tools including Adobe Creative Suite, 3ds Max, Maya, Blender, After Effects, and Premiere
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Work on multiple projects under NDA
Lost Boys Interactive (Gearbox / Amazon Games) — Remote, AZ
Senior Animator II
2021 – August 2024
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Developed animation content for New World (Amazon Games MMO)
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Created gameplay animations for characters, bosses, NPCs, and creatures
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Specialized in Unreal Engine 4 & 5 and Amazon Lumberyard
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Integrated animation assets into game pipelines and produced cinematics using Sequencer
Beawesome Games — Remote
Senior Animator (Day of Dragons)
2010 – 2020
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Produced high-quality creature and elemental animations
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Independently created a full cinematic trailer using Unreal Engine 5
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Managed environment creation, camera work, sequencing, and asset integration
Freelance Projects — Remote, AZ
Senior Animator / Artist
2010 – 2021
Collaborated with multiple studios and projects including:
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LimitedSlip Studios
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Dance Central
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Rigonauts
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Mortal Kombat
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Heroes Universe
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Oxide Games
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Thought Pennies Entertainment (Warhammer)
JANUS Research Group, Inc. — Remote, AZ
Senior Artist / Animator
2010
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Developed DoD-related animation and simulation content
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Created cinematics, models, rigs, and interactive assets
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Worked with Unreal Engine, Unity, and major 3D/Adobe tools
University of Advancing Technology — Tempe, AZ
Art / Animation Instructor
2010
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Taught advanced 3D modeling and animation courses
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Instruction included ZBrush, concept art, digital painting, illustration, and organic modeling
Unity Technologies (Freelance) — Remote
Freelance Artist
2010
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Created demo content for Unity engine releases
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Developed cutscenes and in-game animations
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Contributed to projects including Bootcamp (Unity 3.0 Demo) and Angry Bots
Rainbow Studios (THQ) — Phoenix, AZ
Senior Artist / Animator
2001 – 2010
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Contributed to multiple shipped titles, including:
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Darksiders
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MX vs ATV Reflex
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Deadly Creatures
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MX vs ATV Untamed
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ATV Offroad Fury 2
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Mat Hoffman’s Pro BMX 2
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Star Wars Racer Revenge
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Splashdown
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EDUCATION
Art Institute of Phoenix — Phoenix, AZ
Associate Degree in Art Animation
1996 – 1998
SKILLS
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Character & Creature Animation
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Concept Art & Illustration
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Modeling, Texturing, and Rigging
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Motion Graphics & Video Editing
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Unreal Engine (4 & 5), Unity
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3ds Max, Maya, Blender, ZBrush
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Substance Painter, Marvelous Designer
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MotionBuilder, Move.ai (Motion Capture)
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Adobe Creative Suite (After Effects, Photoshop, Illustrator, Premiere)
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MetaHuman Animation & Facial Capture
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3D Printing Workflows
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Microsoft PowerPoint, SharePoint, Figma, Adobe InDesign,
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Fluent on the latest and greatest AI image and video generation.















